Praise for Lossless Cut
Back earlier this month when I was posting videos of Skin Deep on bluesky, I was using Lossless Cut to snip videos - often multiple videos out of the same screen recording simultaneously, with the same export click.
It is probably the thing I took away from cohost that I am most grateful for (after the precious knowledge I gained of all the wonderful people who read this blog :) ) I learned about it in an incredible "best software" post series on Cohost that I wish to god I still had a copy of. Since I learned about it late last summer, I've been sing it to snip clips out of longer videos either as individual files or as extremely simple, glued-together edits. It is SO damn fast!!
According to its website, this is what it can do:
- Losslessly trim or cut out parts of video/audio
- Lossless merge/concatenation of arbitrary files (identical codec parameters)
- Lossless stream editing: Combine arbitrary tracks from multiple files
- Losslessly extract all tracks from a file
- Remux into any compatible output format
- Take full-resolution snapshots from videos in JPEG/PNG format
- Apply a per-file timecode offset in the preview
- Change rotation/orientation metadata in videos
- Powerful timeline with zoom and frame/keyframe jumping
- Auto-saves per project cut segments to file
- View ffmpeg last command log so you can modify and re-run modify recent commands on the command line
- Give labels to cut segments
- Segment panel showing segments with details, export/import cut segments as CSV
- Video thumbnails and audio waveform
I found this to be the most convenient way to clip little moments of Skin Deep gameplay and put them on Bluesky. You can see the whole thread of my posts here.
Anyway, here is the project on Github. If you are a gamedev who has to record a lot of footage of yourself playing a game, and if you want to just painlessly snip out bits of that footage for sharing with your team or with social media, this is the best tool I can recommend.