Laura Michet's Blog

Check out Bruno's Game Narrative Reader

For the last few months, Bruno has been working on a kind of online textbook for games narrative. It's a curated list of the big blog posts of yesteryear - plus some new posts written by Bruno to fill topical gaps. It's called the Game Narrative Reader, and you should check it out!

Three of the essays in the reader are by me, from this blog! They are mostly in the back half and focus on production, planning, and team collaboration. They include my essay about why you need to surrender individual ownership of game assets during the editorial process, how to edit a mid-sized videogame, and why you should hire an editor and reject agile development instead of hiring a producer and making your writers cost their tasks in points.

If you haven't yet read the material in the Reader, the posts about narrative structure and theory in particular are going to be huge for you. They are useful even for people who are already successful professionals or educators. If you are in a leadership or mentorship role, or if you aspire to speak publicly about games narrative techniques, I think you are accountable for engaging with the writing that other experts have already done on these topics.


Many of the best practices commonly employed in games narrative came from the games blogging scene of the late 2000s and early 2010s. This was my introduction to the discipline! When I first got interested in games narrative in 2009, the only way to learn was to go read long form blog posts. Most indie devs I liked had a blog, and they'd occasionally write about their process in a productive way. Games twitter's early days were undergirded by this long-form writing on personal blogs. I mostly learned about blogs from other blogs. Social media was, at first, a less-fertile appendage to the scene.

I deeply regret social media's impact on games blogging. The medium is more diverse than it ever was, but in 2026 it's much, much harder to learn best practices and have technical, inside-baseball conversations about game narrative than it was back in 2010-2014. Medium, Substack, and email newsletters are no replacement for a public blog with an organizational tag system. Worse yet, a lot of young people are only sharing their discoveries with one another on Discord forums.

If you've ever written 4000 words of breathless Discord posts about a design breakthrough at 2 AM while your friends sat silently and waited for you to finish, I want to encourage you to write that down as a blog post and put it online where people can link to it.

Bruno's first release of the reader also comes with a call for people to suggest writing to him for inclusion - or even to write more new posts to fill its gaps. Maybe you'll scan this list and be struck by a bolt of inspiration to fill one. Please go for it!! And check out Bruno's post about putting the reader together here!

#games #recommendations