I’m excited to learn that Glittermitten Grove (Frog Fractions 2) will be at E3 this year! Indiecade is hosting a booth again and our game will be at it.
I’ll be at E3 again this year, but I’ll be stuck doing my day job and will only be stopping by the booth randomly. In fact, I’m not sure who will actually be at the booth, but I do know that it will be a fine place to check out the game. (If you can’t wait that long, just check out Youtube.)
I’ve spent the last few weeks helping to submit several games I’ve worked on to a variety of events and festivals and I gotta say: I never realized how expensive it was before! Most of these events have submission fees, and they pile up. It only reminds me how important it is for us to have a lot of indie curators working in public. Stuff like Warp Door is great, and itch.io’s front page, and @moshboy’s work on the massive 1000 gamemakers twitter thread. I miss freeindiegam.es a LOT. I’ve seen some people remark– often, people who have to stop working on curation for whatever reason– that the curation mechanisms of the past (often, the one they’re specifically working on) are obsolete, but I’m pretty sure that’s never been true. More than ever before, there are tons of free, small games to play, and few good ways of finding them.
I hope someday to have enough free time in my own life to run a curation site for small stuff, but right now I’m so busy (with stuff like… festival submissions!!!) that I don’t have time to even play many of those games, much less curate a selection of them.