So we finally saw the votes/rankings for the GameJolt Adventurejam competition that we submitted the first draft of Slaughtertrain to. (Don’t worry, the final version of Slaughtertrain is coming soon!)
And guess what? we were judged SEVENTH FUNNIEST and ELEVENTH MOST CHARMING
I can now proudly tell people that I contributed to a CERTIFIED CHARMING GAME.
I have a feeling that people were just fucking with us, though, since we got only 5 votes total and we got a rather high ranking for visuals (there were no visuals in this version of the game). I am however going to stand by those “funny” and “charming” judgments because that’s what we were going for in the first place. Overall, we were #16 out of 86 total games, whatever that means for a jam with so little judging activity.
The new version of Slaughtertrain is almost done. We’ve got art, sound effects, music, and ONE HUNDRED TRAIN CARS. It’s going to blow your goddamn mind.